| | PROBLEMS OF MODERN ECONOMICS, N 1 (77), 2021 | | PROBLEMS OF MODERNIZATION AND TRANSITION TO INNOVATIVE ECONOMY | | Blagikh Ivan A. Assistant Professor, Department of Management Technology and Innovations, National Research University ITMO (Information Technologies, Mechanics and Optics), PhD (Economics), Professor Riabukhina A. A. Director General, BK-Consulting
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| The article analyzes game platforms and indices of economic efficacy appraisal of game mechanics in gamification. Game mechanics are broadly used in various business processes; with regard to economy this is expressed in the growing involvement of individuals and firms in investment, increase in consumption of corresponding goods and services. All this requires analytical information that would allow a more effective management in this sphere, particularly, a mechanism of data collection and data systematization. There exist different services that allow trading the efficacy of gamified platforms that allows to correct and optimize them, with a considerable number of indices to assess their efficacy. However, not all of them have a practical significance. The authors argue that the price for implementation and return of investments should be regarded as the major indices for customers. The article describes new methods of assessment of efficacy with regard to game mechanics. | Key words: gamification, game mechanics, efficacy of game mechanics, socio-economic communication, digital economy | Pages: 34 - 41 |
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